by Sandy Phillips | Oct 6, 2017 | animation, Digital Learning, Digital Tech Curriculum, Digital Technologies, Games, Gaming for learning, Pedagogy, Programming
Education in games summit 2017 – Gain the tools to teach effectively for a digital future Join us at #EiGS17 on the 27th October to find out what leading practitioners in digital pedagogy are doing with their students. Keynote speaker Eric Jordan kicks off the...
by Sandy Phillips | Aug 29, 2017 | Activity Type, Challenge, Class Activities, Curriculum, Digital Tech Curriculum, Events, Games, Gaming for learning, How To, Professional Learning, Programming
The Victorian Games and Apps Challenge (GAC) is open to all Victorian Schools. The following webinars have been organised to support teachers and students in the use of the tools and playing games safely. You don’t have to join the Challenge to attend the...
by Sandy Phillips | Mar 1, 2017 | Challenge, Class Activities, Coding, Curriculum, Digital Learning, Digital Tech Curriculum, Digital Technologies, Digital technology, Programming, Uncategorized
Students from around the world have real issues and problems they want to solve. Not many of them involve lions. This TED talk is a great tuning in resource for teachers creating maker spaces and students using critical and creative thinking and a bit of technological...
by Sandy Phillips | Dec 5, 2016 | Challenge, Digital Learning, Gaming for learning, Programming
The Department and Splash, are supporting Code Club Australia to challenge you to build a game using Scratch. Scratch is an intuitive tool to help children from 8 to 16 years old learn to code. Scratch helps students think creatively, reason systematically and work...
by Sandy Phillips | Oct 18, 2016 | Coding, Curriculum, Digital Learning, Digital Technologies, Digital technology, Online Projects, Pedagogy, Programming
Code the Future connects developers with educators to help students learn how to code. They are presenting at a Meetup session and they are looking forward to sharing some amazing stories from their community and projects. Projects, matching with volunteers and ideas...
by Sandy Phillips | Oct 7, 2016 | Coding, Digital Technologies, Programming
The National Gallery of Victoria (NGV) Digital Creatives Programs enable students to use digital technologies to explore, interpret, create and share works of art. There are sessions for students and teachers. Works from the NGV Collection provide an inspiring and...