As part of International Games Week in the last week of October, Victorian primary and secondary teachers will have the opportunity to listen to some of the leading players in the game development industry. With its growing popularity among young people and the world, the Education in Games Summit 2015 is an ideal opportunity for students to leap into this growing industry.
Presented by Creative Victoria, the Department of Education and Training and ACMI, the summit is a collection of workshops, speeches and panel discussions with industry experts.
Curriculum connections and information to the new Digital Technologies curriculum will support teachers to learning about implementing the curriculum in the classroom.
Attendees can customise their experience and find events that interest them over the all-day event.
The keynote speaker for the summit is Dr Steffen Walz, an Associate Professor at RMIT University and the founder-director of Games & Experimental Entertainment Laboratory, the GEElab. At the GEElab, an international team of researchers scrutinizes the potential (and pitfalls) of play, games and game design elements for non-entertainment purposes.
Date: Thursday, October 29 Time: 8.30am – 4.30pm Venue: Melbourne Convention & Exhibition Centre For: Primary & Secondary Teachers Cost: $90 (ex-GST) *Includes access to Day One of PAX Australia
A great Koorie event is happening in Melbourne on 8 October 2015. The Tanderrum is a traditional ceremony of the Kulin nation. It is a welcoming festival of song, dance, trading and cultural exchange. This is an essential and vital part of Kulin ritual. Students will find this really engaging.
On the opening night of the Melbourne Festival, Friday 8 October, the five nations of the Eastern Kulin will come together to open the festival and welcome local and international artists to perform on country. Fusing music, performance and storytelling with cultural traditions that stretch back over 40,000 years TANDERRUM celebrates the proud and living culture of the land’s traditional owners. (source: http://ilbijerri.com.au/event/tanderrum-2/ ). Here are some more links:
Dr. Ruben Puentedura developed the SAMR model as a way for teachers to evaluate how they are incorporating technology into their instructional practice. You can use SAMR to reflect upon how you are integrating technology into your classroom. Is it an act of Substitution? Augmentation? Modification? Or Redefinition?
We know that you are dedicated and on holidays but for those teachers who would like to use the time to participate in some Professional Learning Sessions and are early risers here are a couple on offer comin gout of the states. Register and use the link to join these webinars.
Mathcraft: Combining Minecraft with Math
for Exponential Learning
Monday, Sep. 28 at 3 p.m. Eastern Time
Tuesday, September 29, 2015 5:00 AM – 6:00 AM (Canberra, Melbourne, Sydney)
The next challenge starts on October 4 and it is now time to register your blog.
The March 2014 student blogging challenge involved:
During the challenge, Sue Wyatt (@tasteach), along with support from Sue Waters and the team atEdublogs, provides weekly challenge tasks to help students and classes building blogging skills and connect globally through their blogs.
The Challenge is open to both class blogs and to individual student bloggers from all over the world and of all ages – blogs don’t need to be hosted by Edublogs to participate, but your blog must be public.
Check out the following pages to learn more about the Challenge:
There have been over 1300 students in the last few challenges and it isn’t possible for Sue Wyatt to visit them all regularly.
Can you help with this?
You might be a teacher, principal, educational coach, parent, retired teacher or a trainee teacher and would like to get involved with student blogging. You can register as a mentor and help mentor small groups of 10-30 students during the challenge.
What do the students learn about in the challenge?
The new Digital Technologies was also released as a new discipline-based learning area. Digital Technologies curriculum includes visual programming and coding.
Common Sense media have collected and presented a great list of games and tools to assist teachers to teach their students to code. Coding is an important part of the digital technologies curriculum .it encourages kids to become creators, not just consumers, of the technology they use. Full list of resources
Every year, hundreds of students across the nation enter Screen It – The Australian Centre of the Moving Image’s (ACMI’s) epic moving image competition for Primary and Secondary school students. Screen It is designed to educate, encourage and foster the next generation of young moving image makers. It’s fun and, best of all, it’s free!
Screen It 2015. Entries close this Monday – 5pm (AEST) 21 September.
Tomorrow at 2pm AEST join the final in the ABC Splash three-part ‘Meet the author’ series: a live-streamed chat with
Sally Rippin Image
author-illustrator Sally Rippin. You are invited to ask the questions! Start sending them to the ABC here – They will pick five sent before 5pm today to ask Sally live during the chat. Then keep asking questions during the conversation tomorrow and they will answer as many as we can! Be watching here.