Hour of Code this week

The Department and Splash, are supporting Code Club Australia to challenge you to build a game using Scratch.

Scratch is an intuitive tool to help children from 8 to 16 years old learn to code. Scratch helps students think creatively, reason systematically and work collaboratively – and what’s more it’s fun!

This challenge is hosted by Code Club Australia. There are fantastic support resources on ABC Splash.

Code Club Australia is a nationwide network of free, volunteer-led, after-school coding clubs for children aged 9-11.

Code Club Australia also provides curriculum and training for teachers.

The challenge uses Scratch to build the game. Scratch is designed especially for 6 to 16 year olds, but is used by people of all ages. Scratch is a programming language and an online community where children can program and share interactive media such as stories, games, and animation with people from all over the world. As children create with Scratch, they learn to think creatively, work collaboratively, and reason systematically.

Scratch is designed and maintained by the Lifelong Kindergarten group at the MIT Media Lab.

get involved: @ABCSplash here 

 

Posted in Challenge, Digital Learning, Gaming for learning, Programming

Learn about FUSE

This session on Monday 5th December will fuse-imageprovide an overview of the new FUSE (https://fuse.education.vic.gov.au).

Learn how to search, save and leverage FUSE for your learning and teaching program. This session starts at 3.45pm and is hosted by Sandy Phillips from the Learning and Teaching Branch! All welcome! sign up here

https://goo.gl/forms/9sQDf2cWH2eHB2np1

 

Posted in Digital Resources

Secret Security Business – eSafety webinars for students

You are invited to the  ‘Secret Security Business’ Virtual Classroom

The DET and the eSafety Commission are inviting teachers to register their upper primary classes for a session titled: Secret Security Business
Audience: Years 4, 5 and 6 students.

We are running two sessions on Tuesday 29 November 2016 Select your preferred time and select the link to register. 

The presentation will assist students to:

* be aware of some of the latest scams
* report a scam, unwanted contact and cybercrime
* think before they place their own and other’s personal information online
* check settings to secure information as safely and privately as possible
* use and control strong passwords.

No special equipment is required just an internet connected computer with a screen/ interactive whiteboard and or data projector.

Students will be encouraged to use a Todaysmeet back channel which will be set up on the day.

Session One

When: Tuesday 29 November 2016, 09:15 AM – 10:00 AM

To register for session 1 go to https://connect.vic.edu.au/ssb/event/registration.html

Session Two
When: Tuesday 29 November 2016, 02:00 PM – 02:45 PM

To register for session 2 go to https://connect.vic.edu.au/e65wcgmj6lb/event/registration.html

 

 

 

Posted in Class Activities, Cybersafety, Cybersmart, Digital Literacy, Wellbeing

Minecraft: Education Edition Workshop

Teachers are invited to attend a Minecraft: Education Edition Workshop

Date: Tuesday 22nd November 
Time: 9:30am – 3:30pm
Location: The Peninsular School, Mt Eliza
Register: http://aka.ms/learnminecraftEE

Overview: Trent Ray (Microsoft Teacher Ambassador) and Dean Pearman (Director of Learning Technologies & Innovation at The Peninsula School, and Microsoft Innovative Educator Expert) will be showcasing learning opportunities in the newly released Minecraft: Education Edition.

Posted in Gaming for learning, How To, Professional Learning

Make your Blog look Fab- use Divi!

Divi is one of the templates in Global2. It allows you to achieve the look and feel of a contemporary website. It is contained as an option in Global2.divi (No need to pay etc.) Just choose it as your template.

Within Global2 it comes with some templates that allow you to set the structure and design that yo are after.
Here is the link to the original developers of Divi to explain how it works and where to go to for help.

https://www.elegantthemes.com/gallery/divi/

Hee are 2 different sites that have used Divi and the Divi -builder in Global2. This is an important skill set for senior students to utilize and it allows them to work with the tools of professional Web Designers.

Posted in Arts, Class Activities, Digital Technologies, Global2, How To

Wolfram suite available for all Victorian Schools

The Wolfram suite of products includes powerful learning tools across science, technology, engineering and mathematics (STEM) and is internationally recognised as the global industry standard for engineers, economists, scientists and mathematicians. The suite has four unique applications in the areas of computation, problem modelling, coding and more: wolfram

  • Mathematica: Computation software with a broad range of functionality including graphical, geometric, numerical, symbolic, financial and statistical computations.
  • SystemModeler: A complete physical modelling and simulation tool to explore system behaviour across multiple domains.
  • Alpha Pro: A powerful tool for finding answers through dynamic computations on built-in data, algorithms and methods.
  • Programming Lab: An environment to learn programming language and modern computational thinking.

All Victorian secondary schools are now able to access the Wolfram software suite for free, thanks to a three-year agreement made by the Department of Education and Training.

To find out more about the Software go to: http://www.education.vic.gov.au/about/programs/learningdev/vicstem/Pages/wolframsoftware.aspx

Professional Learning

Wolfram educators will deliver three professional learning sessions in November:

Wolfram Hands-On Training

  • 22 November – Geelong Grammar, 10am-4pm
  • 24 November – Nagle College Bairnsdale, 10am-4pm
  • Further sessions will be offered in March 2017 – details TBA

System Modeler

28 November – Carlton

  • wolfram-professional-learning-nov16
Posted in Class Activities, Coding, Curriculum, Data visualisation, Digital Resources, Engineering, Mathematics, Online Resources

Artlink to Archibald Virtual Event

Artlink to Archibald Virtual Event

As part of its Archibald Education Program, the Art Gallery of Ballarat is once again offering your students to participate in an online live workshop, supported by Gandel Philanthropy. 

This is a great opportunity for students to participate in a special Archibald Prize event.

Each session will include:

  • A virtual tour of the Archibald Prize at the Art Gallery of Ballarat with some of this year’s highlights
  • A portrait workshop with a professional artist. Limited places are available and priority will be given to schools in remote regions and schools who have students from socially and economically disadvantaged backgrounds. Pre-session classroom activities may be included to prepare the students for the workshop.Following the event schools are asked to digitally send in a selection of their finished artworks to be displayed on the Gallery website.

View the 2015 program: http://diglearning.global2.vic.edu.au/?s=archibald

Ballarat Art Gallery:http://www.artgalleryofballarat.com.au/gallery_exhibitions/the-archibald-prize-2016/

Dates:

Wednesday 2 November 1.30 – 2.30pm       Primary Years 5 – 6 & Secondary Years 7 – 8

Thursday 3 November 1.30 – 2.30pm           Primary Years 5 – 6 & Secondary Years 7 – 8

Wednesday 9 November 1.30 – 3.00pm       Secondary Years 9 – 11

Thursday 10 November 1.30 – 3.00pm         Secondary Years 9 – 11

All are repeat sessions.

Compulsory Teacher Pre-session Virtual meeting: Tentative: Friday October 28th – 9:00 – 9:30am

Bookings: Expressions of interest emailed to Michael Nichols, Education Officer, Art Gallery of Ballarat michaelnichols@ballarat.vic.gov.au  Please include:

School Name: ………………………………………….

Primary contact email: ………………………………………

Expected Number of students participating: ……………………………..

Please indicate the % of students from socially and economically disadvantaged backgrounds? …………………………..

Will there be any Koori Students involved? Numbers? ………………

How can your school participate? Dial in Virtually using:

  • Polycom Video conferencing
  • MSLYNC

Dial in details will be provided following registration.

http://www.digipubs.vic.edu.au/pubs/virtuallearning/home

  • Technical advice or assistance is available from Gary Schultz –schultz.gary.r@edumail.vic.gov.au
  • Teachers Pre-session pre-requisite:
    • A brief virtual meeting to outline the content and expectations of the classroom teacher at the remote site.
    • It is expected that all schools registered be represented at this session. Failure to attend could result in non participation.
    • Tentative: Friday October 28th – 9:00 – 9:30am

There is no charge for this event.

Thanks Gary and Michael for the post

Posted in Uncategorized

Meetup – featuring Code the Future

Code the Future connects developers with educators to help students learn how to code.code-the-future

They are presenting at a Meetup session and they are looking forward to sharing some amazing stories from their community and projects.

http://www.meetup.com/Code-the-Future/events/234785642/

When: Thursday, November 3, 2016 6:00 PM

Where: Intrepid Travel
Level 7 567 Collins St
Melbourne

You can always get in touch with Bec, Will & the Code the Future Team through the group profile on Meetup.

Don’t forget to RSVP. See you there. :-) 

 

Posted in Coding, Curriculum, Digital Learning, Digital Technologies, Digital technology, Online Projects, Pedagogy, Programming

Melbourne Education in Games Summit – Program

Education in Games Summit

Date: 7/11/2016
Time: 8:30am – 5:30pm
Location: ACMI
Who for: Educators, primary and secondary
Description: The Education in Games Summit 2016 is supported by The Department of Education and Training, in partnership with Creative Victoria and the Australian Centre for the Moving Image (ACMI).

Themed Inspire+Design+Play, and part of Melbourne International Games Week, the Education in Games Summit 2016 invites professional educators to join us for a day packed with insights and practical takeaways about games, gameful thinking, and techniques to bring the Digital Technologies Curriculum to life. The full program is now available

Posted in Challenge, Digital Learning, Gaming for learning

Edublogs Global Challenge for Global2 student bloggers

student-challengeCongratulations to Tina Mayling, Skye Bennett, Alicia McGrath, Mr O’Toole and Mrs Freer who have joined their classes up for  Edublogs Global Challenge.

It is not too late for you !!!

The Challenge runs twice a year with great support for first timers. Connect your students with other Student bloggers from across the globe. Full details

 

Posted in Challenge, Class Activities

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