by rcrellin | Jul 6, 2018 | Cybersafety, Cybersmart, Games, Gaming for learning
The Lost Summer is a role-playing video game, designed to be a highly engaging experience for 11-14 year olds while building digital intelligence skills and encouraging online safety. Find out more at the Office of the eSafety Commissioner Website.
by rcrellin | Jun 12, 2018 | Challenge, Class Activities, Coding, Digital Learning, Digital Tech Curriculum, Events, Games, Gaming for learning
Victorian Schools Games and Apps Challenge 2018 Are you a Victorian primary or secondary teacher looking to develop your confidence in the Digital Technologies curriculum? Do you want to learn how to get your students creating games or apps as a part of the...
by rcrellin | Apr 19, 2018 | animation, Class Activities, Digital Stories, History
“In My Day” brings Natimuk Primary School, 1934, to life. The animated film by Dave Jones features interviews with senior Natimuk residents and student animations. He also revisits the students and subjects to reveal storytelling and animation processes....
by Tamara Carpenter | Feb 8, 2018 | Digital Learning, Digital Technologies, STEM, STEM, Student activities, Uncategorized
Linda Liukas is a programmer, storyteller and illustrator behind Hello Ruby – a series of books, and activities that focus on developing computations thinking skills for 4 to 10 year olds. These include things like the ability to decompose a problem, spot patterns,...
by Tamara Carpenter | Feb 6, 2018 | Class Activities, Curriculum, Digital Learning, Digital Technologies
Sydney Opera House, Arc Centre for Excellence for All-Start Astrophysics, the Australian Museum, and Reef Headquarters are just a few organisations that offer incursions via virtual conferencing. Check out this post by the DET Virtual Conferencing team at to see a...
by Tamara Carpenter | Feb 1, 2018 | Digital Learning, Digital Technologies
A new UNESCO Broadband Commission report on “Digital skills for life and work” shows that education systems worldwide are only just beginning to help learners cultivate the digital skills they need to excel in our increasingly digitized societies. The report...