by Sandy Phillips | Oct 8, 2016 | Class Activities, Digital technology
Find the complete unit in the Digital Technologies Digipub Digital Technologies Curriculum L9-10 Creating Digital Solutions Content Description Define and decompose real-world problems precisely, taking into account functional and non-functional requirements and...
by Sandy Phillips | Oct 7, 2016 | Coding, Digital Technologies, Programming
The National Gallery of Victoria (NGV) Digital Creatives Programs enable students to use digital technologies to explore, interpret, create and share works of art. There are sessions for students and teachers. Works from the NGV Collection provide an inspiring and...
by Sandy Phillips | Oct 6, 2016 | Class Activities, Digital technology
Find the complete unit in the Digital Technologies Digipub Digital Technologies Curriculum L9-10 Data and Information Content Description Analyse simple compression of data and how content data are separated from presentation. Develop techniques for acquiring, storing...
by Sandy Phillips | Oct 5, 2016 | Class Activities, Digital technology
Find the complete unit in the Digital Technologies Digipub Digital Technologies Curriculum L9-10 Digital Systems Content Description Investigate the role of hardware and software in managing, controlling and securing the movement of and access to data in networked...
by Sandy Phillips | Oct 4, 2016 | Coding, Data visualisation, Digital Learning, Digital Technologies, Gaming for learning
Students across Victoria are putting the finishing touches on apps and video games for the Victorian Schools Games and Apps Challenge, Entries close on 14 October. The competition aims to drive innovation, creativity and entrepreneurship through computational...